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It also takes time for a user to make a
physical movement. In most handheld computers, users respond by
touching some target: either physical key(s) or user interface
objects on the touch-screen. We only consider the usage of user
interface objects. The Fitts Law [6] states that for
a normal human being, the motor time to carry out a movement is
related to the size of the target and the distance to the target
as
where is the amplitude of the movement (assumed to be one
quarter of the screen height in this work) and the width of
the target as measured in the direction of
motion [18]. We have adopted the values of
coefficients from [18].
The above three models are together referred to as the
psychological model in this work. Perceptual and motor
delays can be predicted relatively well. However, the cognitive
delay can be only pessimistically predicted based on the
Hick-Hyman Law, as mentioned before. Therefore, the psychological
model is used to predict the lower bound on user delay. In the
next section, we propose a history-based user delay model to
predict the actual delay.
Next: History-based User Delay Model
Up: User Delay Models from
Previous: Cognitive delay
Lin Zhong
2003-12-20